UP: added eyes & face to the ini save/load function NEW: added mystic powers to the 'find best' UP: separated damage into min/max so it is sortable FIX: weapon dmg/spd should sort correctly
![megamud encumbrance patch megamud encumbrance patch](https://assets-news.housing.com/news/wp-content/uploads/2020/03/11143603/Encumbrance-certificate-656x400.jpg)
FIX: remove on equip tab removes face/eyes FIX: error when pasting char info into character tab FIX: second alignment checkbox not saving on character tab FIX: pasting of equipped eye, face, and back items UP: bless spells list will now always show record numbers, regardless of setting in settings UP: added AC value to show miss rate vs accuracy values UP: added MR value corresponding resistance values UP: made using the second wrist slot default (for new installs) UP: load character form will now be displayed when loading from recent list as well FIX: min/max spell damage was sometimes incorrect if the cast level was outside the spell's min/max level caps UP: monster attack spells now ignore min/max level caps on the spells themselves (as mmud handles it) NEW: filtering capabilities: cash, hp, damage, regen, experience NEW: columns on monster list: added "# lairs (% average lairs)", (and for NMR v1.8+ exports): average damage and "scripting value" which is the number of lairs for the monster compared to the average lairs for the database multiplied by (EXP/(DMG+HP)) NEW: new field (from NMR v1.7.1+ exports) for reporting and evaluating monster energy & attacks accurately FIX: changed the upper default weapon speed limit to 999999 (mudrev weapons, in particular) UP: increased magic level dropdown on weapons from 6+ to 10+ UP: added a non-crit average damage to swing calc UP: hardcoded item #s 68 & 100 (dragger & quarterstaff) as usable by "limited" weapon classes as is in the DLL UP: find best will now take AC/Enc ratio into account when stats are equal UP: when chests are listed as a source for an item the monsters that drop those chests will also be listed UP: item/key references for rooms and textblocks expanded (requires database created with NMR v1.7+) UP: you can now un-equip items from the weapons/armour tabs as well UP: added an "average damage * 5" column to weapons UP: added a crits column to weapons and armor UP: equipped items will now be highlighted on the weapons and armour tabs UP: added an "ability" column which will show the filtered ability value (won't show on compare window though) NEW: filter weapons and armor by ability value and negate spell UP: if a spell executes a textblock and that textblock only casts spells, the spells will be displayed in the detail window UP: spells that are not learnable or not detected as casted by anything will now be considered "not in the game" and hidden if the corresponding setting is enabled UP: spells restricted to classes via learning method now filtered (requires database created with NMR v1.7+) NEW: damage column displaying average damage NEW: new field (from NMR v1.8+ exports) for displaying if a spell is resistible by no one, anyone, and anti-magic Consider resetting them! Removed the "feature" that stores them specific to databases UP: Added option to both maps to permit the drawing of duplicate rooms (labyrinth, etc) UP: Added options to both maps to mark shops or room spells UP: expanded map size on rooms tab as well to 30x23 (was 20x20) NEW: Expanded external map to 50x50! Added options for 30x50 and 50x50 can now create a complete megamud path with room codes and all. NEW: complete overhaul of path creation. UP: checking "simple" on the textblock results window will no longer hide "minlevel #"
![megamud encumbrance patch megamud encumbrance patch](http://www.mudinfo.net/images/mme/external_cap.gif)
UP: shops will now show the appropriate coin type value next to the copper value when buying, selling, training UP: re-organized global filter to allow you to filter by level and alignment without having a class selected UP: increased the minimum width and heigh of the main window UP: added the option to only copy the name of something when right-clicking and copying
![megamud encumbrance patch megamud encumbrance patch](https://i.ytimg.com/vi/u07jK6vHXss/maxresdefault.jpg)
NEW: added recent database list for fast switching FIX: KAI spells being filtered out as not learnable / not in game UP: Re-Added filter and column for monster magical level